Remove FastMath.exp
FastMath.exp was neither continuous nor strictly monotonically increasing for x < -1 and therefore inappropriate for the intended purpose.
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3 changed files with 3 additions and 29 deletions
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@ -5,9 +5,6 @@
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*/
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package btools.router;
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import btools.util.FastMath;
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final class KinematicPath extends OsmPath {
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private double ekin; // kinetic energy (Joule)
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private double totalTime; // travel time (seconds)
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@ -57,7 +54,7 @@ final class KinematicPath extends OsmPath {
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double curveSpeed = aa > 10. ? 200. / aa : 20.;
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double distanceTime = dist / curveSpeed;
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double decayFactor = FastMath.exp(-distanceTime / km.turnAngleDecayTime);
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double decayFactor = Math.exp(-distanceTime / km.turnAngleDecayTime);
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floatingAngleLeft = (float) (floatingAngleLeft * decayFactor);
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floatingAngleRight = (float) (floatingAngleRight * decayFactor);
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@ -5,8 +5,6 @@
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*/
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package btools.router;
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import btools.util.FastMath;
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final class StdPath extends OsmPath {
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/**
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* The elevation-hysteresis-buffer (0-10 m)
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@ -200,7 +198,7 @@ final class StdPath extends OsmPath {
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} else if (elevation_buffer < -min_delta) {
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shift = min_delta;
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}
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double decayFactor = FastMath.exp(-dist / 100.);
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double decayFactor = Math.exp(-dist / 100.);
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float new_elevation_buffer = (float) ((elevation_buffer + shift) * decayFactor - shift);
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double incline = (elevation_buffer - new_elevation_buffer) / dist;
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elevation_buffer = new_elevation_buffer;
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@ -227,7 +225,7 @@ final class StdPath extends OsmPath {
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double f_roll = rc.totalMass * GRAVITY * (rc.defaultC_r + incline);
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if (rc.footMode) {
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// Use Tobler's hiking function for walking sections
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speed = rc.maxSpeed * FastMath.exp(-3.5 * Math.abs(incline + 0.05));
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speed = rc.maxSpeed * Math.exp(-3.5 * Math.abs(incline + 0.05));
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} else if (rc.bikeMode) {
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speed = solveCubic(rc.S_C_x, f_roll, rc.bikerPower);
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speed = Math.min(speed, maxSpeed);
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