Traffic simulation patch
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22 changed files with 1595 additions and 83 deletions
125
misc/profiles2/car-traffic_analysis.brf
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125
misc/profiles2/car-traffic_analysis.brf
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#
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# Car-Routing is experimantal !!!
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#
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# DO NOT USE FOR ACTUAL NAVIGATION
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#
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# Turn restrictions are missing, leading to wrong routes
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#
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---context:global
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assign downhillcost 0
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assign downhillcutoff 0
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assign uphillcost 0
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assign uphillcutoff 0
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assign validForCars 1
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assign pass1coefficient 0.
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assign pass2coefficient -1
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---context:way # following code refers to way-tags
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assign turncost = 0
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assign initialcost switch route=ferry 20000 0
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#
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# calculate logical car access
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#
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assign caraccess
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switch motorcar=
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switch motor_vehicle=
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switch vehicle=
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switch access=
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switch or highway=motorway highway=motorway_link 1
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switch or highway=trunk highway=trunk_link 1
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switch or highway=primary highway=primary_link 1
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switch or highway=secondary highway=secondary_link 1
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switch or highway=tertiary highway=tertiary_link 1
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switch highway=unclassified 1
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switch route=ferry 1
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switch or highway=residential highway=living_street 1
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switch highway=service 1
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0
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or access=yes or access=permissive or access=designated access=destination
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or vehicle=yes or vehicle=designated vehicle=destination
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or motor_vehicle=yes or motor_vehicle=permissive or motor_vehicle=designated motor_vehicle=destination
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or motorcar=yes or motorcar=permissive or motorcar=designated motorcar=destination
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assign accesspenalty
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switch caraccess
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0
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10000
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assign onewaypenalty
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switch switch reversedirection=yes
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switch oneway=
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junction=roundabout
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or oneway=yes or oneway=true oneway=1
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oneway=-1
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10000
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0.0
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assign ispaved or surface=paved or surface=asphalt or surface=concrete surface=paving_stones
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assign costfactor
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add max onewaypenalty accesspenalty
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switch and highway= not route=ferry 10000
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switch or highway=motorway highway=motorway_link 1
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switch or highway=trunk highway=trunk_link 1
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switch or highway=primary highway=primary_link 1.2
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switch or highway=secondary highway=secondary_link 1.6
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switch or highway=tertiary highway=tertiary_link 2.0
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switch highway=unclassified 2.5
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switch route=ferry 5.67
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switch highway=bridleway 5
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switch or highway=residential highway=living_street 3.5
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switch highway=service 3.5
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switch or highway=track or highway=road highway=path
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switch tracktype=grade1 5
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switch ispaved 5
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30
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10000
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assign trafficsourcedensity =
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if highway=residential|living_street then 1
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else if and maxspeed=30|50 highway=tertiary|secondary|primary then 1
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else 0
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assign istrafficbackbone
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if greater costfactor 9999 then false
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else if highway=motorway|motorway_link then true
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else false
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---context:node # following code refers to node tags
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#
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# calculate logical car access to nodes
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#
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assign caraccess
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switch motorcar=
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switch motor_vehicle=
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switch vehicle=
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switch access=
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switch barrier=gate 0
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switch barrier=bollard 0
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switch barrier=lift_gate 0
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switch barrier=cycle_barrier 0
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1
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or access=yes or access=permissive or access=designated access=destination
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or vehicle=yes or vehicle=permissive or vehicle=designated vehicle=destination
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or motor_vehicle=yes or motor_vehicle=permissive or motor_vehicle=designated motor_vehicle=destination
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or motorcar=yes or motorcar=permissive or motorcar=designated motorcar=destination
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assign initialcost
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switch caraccess
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0
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1000000
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