brouter-web/js/plugin/Heightgraph.js
2020-10-26 22:19:38 -07:00

323 lines
13 KiB
JavaScript

BR.Heightgraph = function(map, layersControl, routing, pois) {
Heightgraph = L.Control.Heightgraph.extend({
options: {
width: $('#map').outerWidth(),
margins: {
top: 15,
right: 30,
bottom: 30,
left: 70
},
expandControls: false,
mappings: {
gradient: {
'-5': {
text: '- 16%+',
color: '#028306'
},
'-4': {
text: '- 10-15%',
color: '#2AA12E'
},
'-3': {
text: '- 7-9%',
color: '#53BF56'
},
'-2': {
text: '- 4-6%',
color: '#7BDD7E'
},
'-1': {
text: '- 1-3%',
color: '#A4FBA6'
},
'0': {
text: '0%',
color: '#ffcc99'
},
'1': {
text: '1-3%',
color: '#F29898'
},
'2': {
text: '4-6%',
color: '#E07575'
},
'3': {
text: '7-9%',
color: '#CF5352'
},
'4': {
text: '10-15%',
color: '#BE312F'
},
'5': {
text: '16%+',
color: '#AD0F0C'
}
}
}
},
addBelow: function(map) {
// waiting for https://github.com/MrMufflon/Leaflet.Elevation/pull/66
// this.width($('#map').outerWidth());
this.options.width = $('#content').outerWidth();
if (this.getContainer() != null) {
this.remove(map);
}
function setParent(el, newParent) {
newParent.appendChild(el);
}
this.addTo(map);
// move elevation graph outside of the map
setParent(this.getContainer(), document.getElementById('elevation-chart'));
// bind the the mouse move and mouse out handlers, I'll reuse them later on
this._mouseMoveHandlerBound = this.mapMousemoveHandler.bind(this);
this._mouseoutHandlerBound = this._mouseoutHandler.bind(this);
var self = this;
var container = $('#elevation-chart');
$(window).resize(function() {
// avoid useless computations if the chart is not visible
if (container.is(':visible')) {
self.resize({
width: container.width(),
height: container.height()
});
}
});
// Trigger the chart resize after the toggle animation is complete,
// in case the window was resized while the chart was not visible.
// The resize must be called after the animation (i.e. 'shown.bs.collapse')
// and cannot be called before the animation (i.e. 'show.bs.collapse'),
// for the container has the old width pre animation and new width post animation.
container.on('shown.bs.collapse', function() {
self.resize({
width: container.width(),
height: container.height()
});
});
// and render the chart
this.update();
},
update: function(track, layer) {
// bring height indicator to front, because of track casing in BR.Routing
if (this._mouseHeightFocus) {
var g = this._mouseHeightFocus._groups[0][0].parentNode;
g.parentNode.appendChild(g);
}
if (track && track.getLatLngs().length > 0) {
var geojsonFeatures = this._buildGeojsonFeatures(track.getLatLngs());
this.addData(geojsonFeatures);
// re-add handlers
if (layer) {
layer.on('mousemove', this._mouseMoveHandlerBound);
layer.on('mouseout', this._mouseoutHandlerBound);
}
} else {
this._removeMarkedSegmentsOnMap();
this._resetDrag();
// clear chart by passing an empty dataset
this.addData([]);
// and remove handlers
if (layer) {
layer.off('mousemove', this._mouseMoveHandlerBound);
layer.off('mouseout', this._mouseoutHandlerBound);
}
}
},
/**
* @param {LatLng[]} latLngs an array of LatLng objects, guaranteed to be not empty
*/
_buildGeojsonFeatures: function(latLngs) {
var self = this;
var features = [];
// this is going to be initialized on the first buffer flush, no need to initialize now
var currentFeature;
// undefined is fine, as it will be different than the current gradient
// when the buffer is flushed for the first time
var previousGradient;
// since the altitude coordinate on points is not very reliable, let's normalize it
// by averaging the gradient over several point (within the min distance defined below)
var buffer = [];
var bufferDistance = 0;
// the minimum distance (in meters) between the points in the buffer;
// once reached, the buffer is flushed;
// for short routes, make sure we still have enough of a distance to normalize over;
// for long routes, we can afford to normalized over a longer distance,
// hence increasing the accuracy
var totalDistance = self._calculateDistance(latLngs);
var bufferMinDistance = Math.max(totalDistance / 200, 200);
if (latLngs.length > 0) {
buffer.push(latLngs[0]);
}
for (var i = 1; i < latLngs.length; i++) {
buffer.push(latLngs[i]); // the buffer contains at least 2 points by now
bufferDistance =
bufferDistance +
// never negative
buffer[buffer.length - 1].distanceTo(buffer[buffer.length - 2]);
// if we reached the tipping point,
// each point in the buffer gets the same gradient rating,
// and the buffer is flushed into the existing feature or a new one
if (bufferDistance >= bufferMinDistance) {
var currentGradient = self._calculateGradient(buffer);
if (currentGradient == previousGradient) {
// the gradient hasn't changed, we can flush the buffer into the last feature;
// since the buffer contains, at index 0,
// the last point on the feature (it was pushed into it on buffer reset),
// add only points from index 1 onward
self._addPointsToFeature(currentFeature, buffer.slice(1));
} else {
// the gradient has changed; flush into a new feature
currentFeature = self._buildFeature(buffer, currentGradient);
features.push(currentFeature);
}
// reset to prepare for the next iteration
previousGradient = currentGradient;
var lastPoint = buffer[buffer.length - 1]; // before clearing the buffer
buffer = [lastPoint];
bufferDistance = 0;
}
}
// handle the remaining points in the buffer
if (typeof currentFeature === 'undefined') {
// no feature was build so far
if (buffer.length > 1) {
// building a feature with the few points on the route
var currentGradient = self._calculateGradient(buffer);
currentFeature = self._buildFeature(buffer, currentGradient);
features.push(currentFeature);
}
} else {
// adding the extra points to the last feature;
// since the buffer contains, at index 0,
// the last point on the feature (it was pushed into it on buffer reset),
// add only points from index 1 onward
self._addPointsToFeature(currentFeature, buffer.slice(1));
}
return [
{
type: 'FeatureCollection',
features: features,
properties: {
Creator: 'OpenRouteService.org',
records: features.length,
summary: 'gradient'
}
}
];
},
/**
* Calculate the distance between all LatLng points in the given array.
*/
_calculateDistance: function(latLngs) {
var distance = 0;
for (var i = 1; i < latLngs.length; i++) {
distance += latLngs[i].distanceTo(latLngs[i - 1]); // never negative
}
return distance;
},
/**
* Calculate the gradient between the first and last point in the LatLng array,
* and map it to a gradient level.
* The array must have at least 2 elements.
*/
_calculateGradient: function(latLngs) {
// the array is guaranteed to have 2+ elements
var altDelta = latLngs[latLngs.length - 1].alt - latLngs[0].alt;
var distance = this._calculateDistance(latLngs);
var currentGradientPercentage = distance == 0 ? 0 : (altDelta * 100) / distance;
var currentGradient = this._mapGradient(currentGradientPercentage);
return currentGradient;
},
/**
* Add the given array of LatLng points to the end of the provided feature.
*/
_addPointsToFeature: function(feature, latLngs) {
latLngs.forEach(function(point) {
var coordinate = [point.lng, point.lat, point.alt];
feature.geometry.coordinates.push(coordinate);
});
},
_buildFeature: function(latLngs, gradient) {
var coordinates = [];
latLngs.forEach(function(latLng) {
coordinates.push([latLng.lng, latLng.lat, latLng.alt]);
});
return {
type: 'Feature',
geometry: {
type: 'LineString',
coordinates: coordinates
// coordinates: [[point1.lng, point1.lat, point1.alt], [point2.lng, point2.lat, point2.alt]]
},
properties: {
attributeType: gradient
}
};
},
/**
* Map a gradient percentage to one of the levels defined
* in options.mappings.gradient.
*/
_mapGradient: function(gradientPercentage) {
if (gradientPercentage <= -16) {
return -5;
} else if (gradientPercentage > -16 && gradientPercentage <= -10) {
return -4;
} else if (gradientPercentage > -10 && gradientPercentage <= -7) {
return -3;
} else if (gradientPercentage > -7 && gradientPercentage <= -4) {
return -2;
} else if (gradientPercentage > -4 && gradientPercentage <= -1) {
return -1;
} else if (gradientPercentage > -1 && gradientPercentage < 1) {
return 0;
} else if (gradientPercentage >= 1 && gradientPercentage < 4) {
return 1;
} else if (gradientPercentage >= 4 && gradientPercentage < 7) {
return 2;
} else if (gradientPercentage >= 7 && gradientPercentage < 10) {
return 3;
} else if (gradientPercentage >= 10 && gradientPercentage < 16) {
return 4;
} else if (gradientPercentage >= 16) {
return 5;
}
}
});
var heightgraphControl = new Heightgraph();
return heightgraphControl;
};