Handle undefined altitude coordinate on latLng points
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1 changed files with 99 additions and 61 deletions
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@ -143,81 +143,62 @@ BR.Heightgraph = function(map, layersControl, routing, pois) {
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*/
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_buildGeojsonFeatures: function(latLngs) {
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var self = this;
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var features = [];
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// this is going to be initialized on the first buffer flush, no need to initialize now
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var currentFeature;
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// undefined is fine, as it will be different than the current gradient
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// when the buffer is flushed for the first time
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var previousGradient;
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// TODO set the alt to undefined on the first few points
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// TODO set the alt to undefined on the last few points
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// TODO set the alt to undefined on the first and last few points
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// TODO set the alt to undefined on all but first point
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// TODO set the alt to undefined on all but last point
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// TODO set the alt to undefined on all points
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// TODO set the alt to undefined on all between first and last points
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// TODO set the alt to undefined on all between first and middle point, and on all between middle and last point
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// since the altitude coordinate on points is not very reliable, let's normalize it
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// by averaging the gradient over several point (within the min distance defined below)
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var buffer = [];
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var bufferDistance = 0;
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// by taking into account only the altitude on points at a given min distance
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// the minimum distance (in meters) between the points in the buffer;
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// once reached, the buffer is flushed;
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// the minimum distance (in meters) between points which we consider
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// for the purpose of calculating altitudes and gradients;
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// consider 200 segments on the route, at least 200m long each
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// for short routes, make sure we still have enough of a distance to normalize over;
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// for long routes, we can afford to normalized over a longer distance,
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// hence increasing the accuracy
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var totalDistance = self._calculateDistance(latLngs);
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var bufferMinDistance = Math.max(totalDistance / 200, 200);
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if (latLngs.length > 0) {
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buffer.push(latLngs[0]);
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}
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for (var i = 1; i < latLngs.length; i++) {
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buffer.push(latLngs[i]); // the buffer contains at least 2 points by now
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bufferDistance =
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bufferDistance +
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// never negative
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buffer[buffer.length - 1].distanceTo(buffer[buffer.length - 2]);
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var segments = self._partitionByMinDistance(latLngs, bufferMinDistance);
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// if we reached the tipping point,
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// each point in the buffer gets the same gradient rating,
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// and the buffer is flushed into the existing feature or a new one
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if (bufferDistance >= bufferMinDistance) {
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var currentGradient = self._calculateGradient(buffer);
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var features = [];
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if (currentGradient == previousGradient) {
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// the gradient hasn't changed, we can flush the buffer into the last feature;
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// since the buffer contains, at index 0,
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// the last point on the feature (it was pushed into it on buffer reset),
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// add only points from index 1 onward
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self._addPointsToFeature(currentFeature, buffer.slice(1));
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} else {
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// the gradient has changed; flush into a new feature
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currentFeature = self._buildFeature(buffer, currentGradient);
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features.push(currentFeature);
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}
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// this is going to be initialized in the first loop, no need to initialize now
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var currentFeature;
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// reset to prepare for the next iteration
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previousGradient = currentGradient;
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var lastPoint = buffer[buffer.length - 1]; // before clearing the buffer
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buffer = [lastPoint];
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bufferDistance = 0;
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}
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}
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// undefined is fine, as it will be different to the current gradient in the first loop
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var previousGradient;
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// handle the remaining points in the buffer
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if (typeof currentFeature === 'undefined') {
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// no feature was build so far
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if (buffer.length > 1) {
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// building a feature with the few points on the route
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var currentGradient = self._calculateGradient(buffer);
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currentFeature = self._buildFeature(buffer, currentGradient);
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segments.forEach(function(segment) {
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var currentGradient = self._calculateGradient(segment);
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if (typeof currentGradient === 'undefined') {
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// not enough points on the segment to calculate the gradient
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currentFeature = self._buildFeature(segment, currentGradient);
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features.push(currentFeature);
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} else if (currentGradient == previousGradient) {
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// the gradient hasn't changed, we can append this segment to the last feature;
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// since the segment contains, at index 0 the last point on the feature,
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// add only points from index 1 onward
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self._addPointsToFeature(currentFeature, segment.slice(1));
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} else {
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// the gradient has changed; create a new feature
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currentFeature = self._buildFeature(segment, currentGradient);
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features.push(currentFeature);
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}
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} else {
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// adding the extra points to the last feature;
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// since the buffer contains, at index 0,
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// the last point on the feature (it was pushed into it on buffer reset),
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// add only points from index 1 onward
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self._addPointsToFeature(currentFeature, buffer.slice(1));
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}
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// reset to prepare for the next iteration
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previousGradient = currentGradient;
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});
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// TODO at the end of 3rd render (breakpoint on line 203), feature 37 has undefined points;
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// test with previous working version for errors in console
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// TODO when elevation profile is open, the toggle button should be blue, not gray
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return [
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{
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@ -232,6 +213,63 @@ BR.Heightgraph = function(map, layersControl, routing, pois) {
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];
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},
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/**
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* Given the list of latLng points, partition them into segments
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* at least _minDistance__ meters long,
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* where the first and last points always have a valid altitude.
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* NOTE: Given that some of the given points might not have a valid altitude,
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* the first point(s) in the first buffer, as well as the last point(s)
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* in the last buffer, might not have a valid altitude.
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*/
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_partitionByMinDistance: function(latLngs, minDistance) {
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var segments = [];
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// temporary buffer where we add points
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// until the distance between them is at least minDistance
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var buffer = [];
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// push all points up to (and including) the first one with a valid altitude
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var index = 0;
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for (; index < latLngs.length; index++) {
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var latLng = latLngs[index];
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buffer.push(latLng);
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if (typeof latLng.alt !== 'undefined') {
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break;
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}
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}
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var bufferDistance = this._calculateDistance(buffer);
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for (; index < latLngs.length; index++) {
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var latLng = latLngs[index];
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buffer.push(latLng); // the buffer contains at least 2 points by now
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bufferDistance =
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bufferDistance +
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// never negative
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buffer[buffer.length - 1].distanceTo(buffer[buffer.length - 2]);
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// if we reached the tipping point, add the buffer to segments, then flush it;
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// if this point doesn't have a valid alt, continue to the next one
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if (bufferDistance >= minDistance && typeof latLng.alt !== 'undefined') {
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segments.push(buffer);
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// re-init the buffer with the last point from the previous buffer
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buffer = [buffer[buffer.length - 1]];
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bufferDistance = 0;
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}
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}
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// if the buffer is not empty, add all points from it into the last segment
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if (segments.length === 0) {
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segments.push(buffer);
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} else if (buffer.length > 0) {
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var lastSegment = segments[segments.length - 1];
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buffer.forEach(function(p) {
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lastSegment.push(p);
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});
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}
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return segments;
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},
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/**
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* Calculate the distance between all LatLng points in the given array.
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*/
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@ -249,6 +287,7 @@ BR.Heightgraph = function(map, layersControl, routing, pois) {
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* The array must have at least 2 elements.
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*/
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_calculateGradient: function(latLngs) {
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// TODO what if .alt is undefined on the heading or trailing points
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// the array is guaranteed to have 2+ elements
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var altDelta = latLngs[latLngs.length - 1].alt - latLngs[0].alt;
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var distance = this._calculateDistance(latLngs);
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@ -279,7 +318,6 @@ BR.Heightgraph = function(map, layersControl, routing, pois) {
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geometry: {
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type: 'LineString',
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coordinates: coordinates
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// coordinates: [[point1.lng, point1.lat, point1.alt], [point2.lng, point2.lat, point2.alt]]
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},
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properties: {
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attributeType: gradient
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