Testing...
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1 changed files with 81 additions and 7 deletions
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@ -152,6 +152,22 @@ BR.Heightgraph = function(map, layersControl, routing, pois) {
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// TODO set the alt to undefined on all between first and last points
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// TODO set the alt to undefined on all between first and middle point, and on all between middle and last point
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var mockLatLngs = [];
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for (var i = 0; i < 15; i++) {
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var p = latLngs[i];
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var alt = i >= 2 && i < 13 ? p.alt : undefined;
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mockLatLngs.push(L.latLng(p.lng, p.lat, alt));
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console.log('' + mockLatLngs[i].lng + ', ' + mockLatLngs[i].lat + ', ' + mockLatLngs[i].alt);
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}
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latLngs = mockLatLngs;
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/*
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var j = '[';
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for (var i = 0; i < latLngs.length; i++) j+=(i>0?',':'')+'{lng:'+latLngs[i].lng+',lat:'+latLngs[i].lat+',alt:'+latLngs[i].alt+'}';
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j+=']';
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console.log(j);
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*/
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// since the altitude coordinate on points is not very reliable, let's normalize it
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// by taking into account only the altitude on points at a given min distance
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@ -162,7 +178,9 @@ BR.Heightgraph = function(map, layersControl, routing, pois) {
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// for long routes, we can afford to normalized over a longer distance,
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// hence increasing the accuracy
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var totalDistance = self._calculateDistance(latLngs);
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console.log('totalDistance:', totalDistance);
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var bufferMinDistance = Math.max(totalDistance / 200, 200);
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console.log('bufferMinDistance:', bufferMinDistance);
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var segments = self._partitionByMinDistance(latLngs, bufferMinDistance);
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@ -176,27 +194,32 @@ BR.Heightgraph = function(map, layersControl, routing, pois) {
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segments.forEach(function(segment) {
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var currentGradient = self._calculateGradient(segment);
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console.log('currentGradient: ' + currentGradient);
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if (typeof currentGradient === 'undefined') {
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// not enough points on the segment to calculate the gradient
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currentFeature = self._buildFeature(segment, currentGradient);
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console.log('new currentFeature for no gradient: ' + currentFeature);
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features.push(currentFeature);
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console.log('features so far for no gradient: ' + features);
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} else if (currentGradient == previousGradient) {
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// the gradient hasn't changed, we can append this segment to the last feature;
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// since the segment contains, at index 0 the last point on the feature,
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// add only points from index 1 onward
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self._addPointsToFeature(currentFeature, segment.slice(1));
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console.log('existing currentFeature: ' + currentFeature);
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} else {
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// the gradient has changed; create a new feature
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currentFeature = self._buildFeature(segment, currentGradient);
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console.log('new currentFeature: ' + currentFeature);
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features.push(currentFeature);
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console.log('features so far for no gradient: ' + features);
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}
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// reset to prepare for the next iteration
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previousGradient = currentGradient;
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});
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// TODO at the end of 3rd render (breakpoint on line 203), feature 37 has undefined points;
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// test with previous working version for errors in console
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console.log('final features: ' + features);
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// TODO when elevation profile is open, the toggle button should be blue, not gray
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@ -237,8 +260,10 @@ BR.Heightgraph = function(map, layersControl, routing, pois) {
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break;
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}
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}
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console.log('buffer init: ' + buffer);
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var bufferDistance = this._calculateDistance(buffer);
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console.log('buffer distance init: ' + bufferDistance);
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for (; index < latLngs.length; index++) {
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var latLng = latLngs[index];
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buffer.push(latLng); // the buffer contains at least 2 points by now
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@ -246,16 +271,23 @@ BR.Heightgraph = function(map, layersControl, routing, pois) {
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bufferDistance +
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// never negative
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buffer[buffer.length - 1].distanceTo(buffer[buffer.length - 2]);
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console.log('buffer distance: ' + bufferDistance);
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console.log('latLng.alt: ' + latLng.alt);
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// if we reached the tipping point, add the buffer to segments, then flush it;
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// if this point doesn't have a valid alt, continue to the next one
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if (bufferDistance >= minDistance && typeof latLng.alt !== 'undefined') {
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console.log('wrapping up');
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segments.push(buffer);
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console.log('segments so far: ' + segments);
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// re-init the buffer with the last point from the previous buffer
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buffer = [buffer[buffer.length - 1]];
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console.log('buffer re-init: ' + buffer);
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bufferDistance = 0;
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}
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}
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console.log('complete segments: ' + segments);
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console.log('remaining buffer: ' + buffer);
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// if the buffer is not empty, add all points from it into the last segment
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if (segments.length === 0) {
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@ -266,6 +298,7 @@ BR.Heightgraph = function(map, layersControl, routing, pois) {
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lastSegment.push(p);
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});
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}
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console.log('final segments: ' + segments);
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return segments;
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},
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@ -284,16 +317,57 @@ BR.Heightgraph = function(map, layersControl, routing, pois) {
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/**
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* Calculate the gradient between the first and last point in the LatLng array,
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* and map it to a gradient level.
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* The array must have at least 2 elements.
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* If less than 2 points have an altitude coordinate, the 0 gradient is returned.
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*/
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_calculateGradient: function(latLngs) {
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// TODO what if .alt is undefined on the heading or trailing points
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// the array is guaranteed to have 2+ elements
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var altDelta = latLngs[latLngs.length - 1].alt - latLngs[0].alt;
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var distance = this._calculateDistance(latLngs);
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console.log('calculating gradient for latLngs: ' + latLngs);
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if (latLngs.length < 2) {
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console.log('too few points');
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return this._mapGradient(0);
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}
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// find the index of the first point with a valid altitude
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var firstIndex = -1;
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for (var i = 0; i < latLngs.length; i++) {
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if (typeof latLngs[i].alt !== 'undefined') {
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firstIndex = i;
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break;
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}
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}
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console.log('firstIndex:', firstIndex);
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// if no point with a valid altitude was found, there's not much to do here
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if (firstIndex == -1) {
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return this._mapGradient(0);
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}
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// find the index of the last point with a valid altitude
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var lastIndex = latLngs.length;
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for (var i = latLngs.length - 1; i > firstIndex; i--) {
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if (typeof latLngs[i].alt !== 'undefined') {
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lastIndex = i;
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break;
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}
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}
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console.log('lastIndex:', lastIndex);
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// if no point with a valid altitude was found between firstIndex and end of array,
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// there's not much else to do
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if (lastIndex == latLngs.length) {
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return this._mapGradient(0);
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}
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var altDelta = latLngs[lastIndex].alt - latLngs[firstIndex].alt;
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console.log('altDelta:', altDelta);
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// calculate the distance only from firstIndex to lastIndex;
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// points before or after don't have a valid altitude,
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// hence they are not included in the gradient calculation
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var distance = this._calculateDistance(latLngs.slice(firstIndex, lastIndex + 1));
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console.log('distance', distance);
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var currentGradientPercentage = distance == 0 ? 0 : (altDelta * 100) / distance;
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console.log('currentGradientPercentage:', currentGradientPercentage);
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var currentGradient = this._mapGradient(currentGradientPercentage);
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console.log('currentGradient:', currentGradient);
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return currentGradient;
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},
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